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|Wednesday 18 December||Standard Delivery|
|Friday 20 December||First Class Delivery and Recorded Delivery|
|Monday 23 December||Special Delivery|
|Wednesday 4 December||New Zealand|
|Thursday 5 December||Australia|
|Friday 6 December||Africa and Central & South America|
|Monday 9 December||Eastern Europe incuding Cyprus|
|Tuesday 10 December||Canada, France, Greece and Poland|
|Friday 13 December||USA|
|Saturday 14 December||Western Europe excluding France, Greece and Poland|
In 7 Wonders, players get hands of cards, pick those that will help them build their City and pass the rest to their neighbor. Their goal, build commercial ties, strengthen their military might and build their Wonders.
Leaders introduces in the game notable personalities, who offer various advantages. At the beginning of the game, players create a Leader hand from which they will be able to play a leader at the beginning of every Age, or use him to get money or help build your Wonder.
The recruited Leaders will allow you to build certain structures at a cheaper cost, even maybe for free, or will be worth victory points, or... Well, with Leaders, the Wonders never cease!
7 Wonders Leaders Expansion Contents:
• 1 Wonder board
• 36 Leader cards
• 1 Wonder card
• 3 Guild cards
• 12 Coins of value 6
• 1 Courtesan marker
• 1 Score booklet
• 1 Rulebook.
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