Mansions of Madness

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Horrific monsters and spectral presences lurk in manors, crypts, schools, monasteries, and derelict buildings near Arkham, Massachusetts. Some spin dark conspiracies while others wait for hapless victims to devour or drive insane. It’s up to a handful of brave investigators to explore these cursed places and uncover the truth about the living nightmares within.

Designed by Corey Konieczka, Mansions of Madness is a macabre game of horror, insanity, and mystery for two to five players. Each game takes place within a pre-designed story that provides players with a unique map and several combinations of plot threads. These threads affect the monsters that investigators may encounter, the clues they need to find, and which climactic story ending they will ultimately experience. One player takes on the role of the keeper, controlling the monsters and other malicious powers within the story. The other players take on the role of investigators, searching for answers while struggling to survive with their minds intact.

Mansions of Madness Contents:

• 1 Rulebook, Investigator Guide, and Keeper Guide
• 8 Investigator Figures and 24 Monster Figures
• Over 300 cards
• Over 200 Tokens and Markers
• 15 detailed Map Tiles
• Nearly 70 Puzzle Tiles
• 1 Ten-Sided Die

Fantasy Flight Games
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What a game!
Mansions of Madness is an extremely well crafted set of adventures set in HP Lovecraft's Cthulhu universe. In the box you find several sheets of high quality cardboard tokens and boards to construct 5 different mansions ready for the stories.
5 different stories may not sound like much, but each one has multiple setups and objectives that lead to different adventures and extend the games lifespan by a lot.
It is definetly not a quick simple game though, It does take a good 20-30 mins to set up each adventure. They will last 1-2 hours to play though.
The models and components included are really great and paint up really nicely.
I think of Mansions of Madness as a really good game for people used to Roleplaying games because the gameplay is constantly drawing you into the devised story and expecting the players to put together the clues to solve the mystery before it is too late.
If you are looking for a quick, light game this is not that, but it is deep, emmensly enjoyable and great quality throughout.
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